Character Editor

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Character Editor

Postby Existance0 on Thu Oct 09, 2008 7:03 pm

VB6 Version:

This version has been discontinued for the php version.



Download: http://arch-games.com/files/chareditor.zip
NOTE: this is incomplete and it is the source so unless you have vb6 you will not be able to use that download.


Ok... well if you don't know I'm scripting a character editor for the game because bake's was horrible [msn_red_fox_smilies-01] currently its almost done and I've been posting about it in my Ichigo character that I was making which is clearly the wrong place. So I started a post here. Here are some screen shots of what it looks like so far.

Screenshots:
Spoiler:
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The codes to make all the points work are done.the log next to the compile button... well I put it there and never used it lol. Bake said I should put the errors there but I have them poping up in message boxes now so I might change that so its not just empty space. It'll probably be less annoying that way too.(done)

Things that need to be finished:
Save/Load
Compile
Skills(what a pain this could take awhile)
Preview(may get deleted)


PHP Version:
Check my status here ^^...
http://arch-games.com/chareditor/index.php
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more stuffs:
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Re: Character Editor

Postby bakekitsune on Fri Oct 10, 2008 1:21 am

Nice

For resistances, blocks, agility. Have combo boxes with A, B, C, D, E or atleast show the grade and then the point deduction.

e.g

B (4 points)
[SCROLLBAR------| |----]
Image

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Re: Character Editor

Postby Existance0 on Fri Oct 10, 2008 1:59 am

I was going to just have it convert it to letters in the compiler and keep it with numbers so its easier for people to understand you get 26 points (actually 19 since 1 is minimum) use them than you get 26 points a=5 b=4 bla bla bla... Just going to put a not in the top right corner that on the compiled version they will show up as letters.
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Re: Character Editor

Postby Existance0 on Wed Oct 15, 2008 6:38 am

Updated first post [pyong_raposa_fox-19.gif]
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Re: Character Editor

Postby bakekitsune on Wed Oct 15, 2008 3:02 pm

Doesn't work [msn_red_fox_smilies-01]
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Re: Character Editor

Postby Existance0 on Wed Oct 15, 2008 4:52 pm

Didn't update it yet :P even if I did the compile thingy doesn't work...
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Re: Character Editor

Postby Existance0 on Mon Oct 20, 2008 12:31 am

Updates woo
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Re: Character Editor

Postby Existance0 on Tue Oct 21, 2008 8:39 pm

Someone thought it would be funny to use negative numbers that is fixed.
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Re: Character Editor

Postby bakekitsune on Wed Oct 22, 2008 5:14 pm

Meh its way better than before, people can see it now does something lol. [msn_red_fox_smilies-17]
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Re: Character Editor

Postby Existance0 on Wed Oct 22, 2008 6:49 pm

Someone thought it would be funny to use decimals... working on that I gotta remake the check code so that it gives the exact errors not just all of them jumbled in one.
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